Jump Force
Bandai Namco | Spike Chunsoft | 2019
Paris - Arc de Triomphe
Created 98% of the entire environment, from concept to final testing. I was responsible for 3D modeling, texturing, material creation, lighting, collision setup and destructible elements.
Using photogrametrie, I created models for nearly all the statues at Trocadero well as the sculptures of the Arc de Triomphe. I spent three days in Paris gathering extensive photo references and materials
for this purpose.




Paris - Eiffel Tower | Trocadero
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Paris - Sagittarius Temple
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Matterhorn - Glacier
Created 98% of the entire environment, from concept to final testing. I was responsible for 3D modeling, texturing, material creation, lighting, collision setup and destructible elements.
Using photogrametrie, I created models for nearly all the statues at Trocadero well as the sculptures of the Arc de Triomphe. I spent three days in Paris gathering extensive photo references and materials
for this purpose.



