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Jump Force

Bandai Namco | Spike Chunsoft | 2019

Paris - Arc de Triomphe

Created 98% of the entire environment, from concept to final testing. I was responsible for 3D modeling, texturing, material creation, lighting, collision setup and destructible elements.
Using photogrametrie, I created models for nearly all the statues at Trocadero well as the sculptures of the Arc de Triomphe. I spent three days in Paris gathering extensive photo references and materials
for this purpose.

2025_Paris04.jpg
J5_Paris02.jpg
J5_Paris05.jpg
J5_Paris03.jpg
Paris - Eiffel Tower | Trocadero

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J5_Trocadero04.jpg
J5_Trocadero07.jpg
J5_Trocadero01.jpg
Paris - Sagittarius Temple

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J5_Sagitarus03.jpg
J5_Sagitarus02.jpg
Matterhorn - Glacier

Created 98% of the entire environment, from concept to final testing. I was responsible for 3D modeling, texturing, material creation, lighting, collision setup and destructible elements.
Using photogrametrie, I created models for nearly all the statues at Trocadero well as the sculptures of the Arc de Triomphe. I spent three days in Paris gathering extensive photo references and materials
for this purpose.

2025Matterhorn01.jpg
2025_MatterHorn02.jpg
2025_Glacier.jpg
2025_Glacier02.jpg

© 2015 Pierre "Snakos" Le Strat  

pierre.lestrat@gmail.com 

3DCG designer, game artist, Tokyo

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