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Aton's Throne

This is an environment i made for the allegorithmic's contest : "The Throne" hosted by Polycount forum.
It's a melting pot of egyptian pharaonic period's architechture.

I made it a little bit scifi by adding some lights and a pyramidal flying throne.
That was a good chalenge to get in PBR shading workflow and Unreal Engine 4. For the assets creation i used softwares like Substance Designer and Substance Painter.
 

UE4 environment Egypt
UE4 environment Egypt
UE4 environment Egypt
UE4 environment Egypt
UE4 environment Egypt
UE4 environment Egypt
UE4 environment Egypt

© 2015 Pierre "Snakos" Le Strat  

pierre.lestrat@gmail.com 

3DCG designer, game artist, Tokyo

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