© 2015 Pierre "Snakos" Le Strat  

pierre.lestrat@gmail.com 

3DCG designer, game artist, Tokyo

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ema mobilier link
Athon's throne
Japan Temple link
Arab mosque link
Environments
scenes link
objects link
mechanics link
3D viewers links
Creations
2D works link
Concepts

Environment

You'll find here my personal works on 3D real time environment.
Aton's Throne 3D environment on UE4
EMA -Mobilier-


I use Unreal Engine 4 to achieve this Environment.
All of the assets was created to be modular. I choose to put it in a woody mood but i set up the materials to change it within a minute just by tweaking materials.

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Aton's Throne 3D environment on UE4
Aton's Throne


This is an environment i made for the allegorithmic's contest : "The Throne" hosted by Polycount forum.

Made in UE4 using PBR shading.
It's a melting pot of egyptian pharaonic period's architechture. I made it a litle bit scifi by adding some lights and a pyramidal flying throne.

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Japan Lake Temple 3D environment
Japan Lake Temple


This is an environment i made whith 3Ds max and UDK. It represent an old japanese style temple near from a lake.
I essencially used modular modeling and assemble everything inside UDK. That was a good exercise to improve my skills on a natural environment and on night lightings.

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Arab Mosque 3D environment
Arab Mosque


I made this environment using 3Ds max and UDK.

i took arab influence and transpose them into a futuristic scifi world. That was a good exercise to improve my skills on modular asset creation and "smart " texture technique.

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