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Environment

You'll find here my personal works on 3D real time environment.
Aton's Throne 3D environment on UE4
EMA -Mobilier-


I use Unreal Engine 4 to achieve this Environment.
All of the assets was created to be modular. I choose to put it in a woody mood but i set up the materials to change it within a minute just by tweaking materials.

Aton's Throne 3D environment on UE4
Aton's Throne


This is an environment i made for the allegorithmic's contest : "The Throne" hosted by Polycount forum.

Made in UE4 using PBR shading.
It's a melting pot of egyptian pharaonic period's architechture. I made it a litle bit scifi by adding some lights and a pyramidal flying throne.

Japan Lake Temple 3D environment
Japan Lake Temple


This is an environment i made whith 3Ds max and UDK. It represent an old japanese style temple near from a lake.
I essencially used modular modeling and assemble everything inside UDK. That was a good exercise to improve my skills on a natural environment and on night lightings.

Arab Mosque 3D environment
Arab Mosque


I made this environment using 3Ds max and UDK.

i took arab influence and transpose them into a futuristic scifi world. That was a good exercise to improve my skills on modular asset creation and "smart " texture technique.

© 2015 Pierre "Snakos" Le Strat  

pierre.lestrat@gmail.com 

3DCG designer, game artist, Tokyo

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ema mobilier link
Athon's throne
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Arab mosque link
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