© 2015 Pierre "Snakos" Le Strat  

pierre.lestrat@gmail.com 

3DCG designer, game artist, Tokyo

  • Black Pinterest Icon
  • Black LinkedIn Icon
  • Black Vimeo Icon
ema mobilier link
Athon's throne
Japan Temple link
Arab mosque link
Environments
scenes link
objects link
mechanics link
3D viewers links
Creations
2D works link
Concepts

Professional

Here are the games i worked on.
Jump Force


platform : ps4/xbox one/pc 

I was in charge of modeling and texturing and integrate the environment in UE4. i created a large part of UE4 shader for the environment team. I supervised the workflow to follow with the environment art leader.

Gundam Breaker 2


platform : ps3/psvita 

I was in charge of modeling and texturing mechas, vehicules and environment.

Gundam Breaker
 
platform : ps3/psvita
I was in charge of texturing some mechas
Puppeteer

 

platform: ps3
I was in charge of modeling and texturing the environment.

Mushibugyo

 

platform: 3ds
I was in charge of hit effects and magic effects

Software proficiency:

3Ds max

Maya

C4D

Substance Painter

Substance Designer

Zbrush

Unreal Engine 4

Unity

Photoshop

Corel Painter

After Effect

InDesign

This site was designed with the
.com
website builder. Create your website today.
Start Now